Unpacking Standards For Tech Integration Workshop

In this workshop teachers will have the opportunity to gain insight and perspective into why and how standards must be unpacked. This is a basic lesson designed for those that feel they are at the beginning stage of learning the process. Enjoy the journey (90 minutes)

Standard – Educators will understand, reflect, and discuss on the importance of unpacking standards. Through the process of identifying nouns and verbs in a standard educators will be able to author learning targets that focus on student content and skill acquisition. Educators will be able to share why collaborating with a Professional Learning Community and sharing with students drives a culture of intentional, productive, and personalized learning.

Driving Question … How can we use “Unpacking of the Standards” to better impact student learning while integrating lessons with technology? 

Learning Targets… Learners will:

  • understand the idea of unpacking a standard
  • be able to describe reasons that standards should be unpacked
  • learn how to use the nouns and verbs in a standard to identify content, actions, and learning targets
  • practice unpacking a standard
  • collaborate with others to unpack a standard
  • understand why a Professional Learning Community is important when unpacking standards
  • reflect on how unpacking standards with students can personalize (give ownership) student learning
  • understand how unpacking and technology work together when planning
  • Investigate Blooms integration with technology
  • understand OER
  • investigate OER resources
  • investigate the 4 C’s 
  • explore and collect resources in  4 c’s assessment online
  • understand Web 2.0
  • explore web 2.0 resources

Workshop Handouts

Unpacking The Standards

Unpacking… A Definition
A portion or foundation of a curriculum is the standards. Standards comprise the general knowledge of what we want our students to know. While these standards are a great starting point, much must be done to identify the exact content and skills that is important for desired learner outcomes. The very first step is often referred to as “Unpacking The Standards”. It is this first step that will provide an eventual window of learning opportunities and assessments that will be facilitated by the teacher for the student. It will also provide an opportunity to determine the proper road map of progression within a subject and how it relates with prior and future learning opportunities throughout a district. Simply stated, unpacking the standards allows a teacher to see what a child will know and be able to do

Unpacking Relates to Relevant Lesson Planning with Good Learning Targets

Unwrapping or unpacking   a standard results  in a form more easily translated into unit and daily lesson plans.  This process helps educators zero in on what is essential for instruction. The unpacked standard alone should be sufficient for planning. Take into consideration that if a standard is already small enough, unpacking might not be necessary.  Your first task is to always identify the standard.
Take a look at the tasks below. You may even wish to practice by applying it to a standard while going through each task below. In a group workshop this may be done task by task. As you go through the process it is important to keep focused current task of “unpacking” … there will be ample opportunity later to think about specific lessons, activities, and resources.

Five Tasks… Unpacking

  1. Identify the standard (sometimes referred to as a Power Standard which would be broken down to specific grade level)
  2. Reflect on the standard… if possible collaborate with others (What does the standards mean, why are we teaching this, what should students know, what should students be able to do, how does it apply to students at my grade level, where might it stand on a Depth of Knowledge Chart or Bloom’s Taxonomy)
  3. Determine the content by reviewing the standard and circling the nouns.(This will help you determine content and allow you to determine what is appropriate for your level of students)
  4. Investigate the skills by reviewing the standard and circling the verbs. (This will allow you to determine the appropriate grade level skills  to be practiced by students. This can be aligned to Depth of Knowledge, Blooms, and/or 21st century 4 C’s
  5. Create Learning Targets demonstrating what students will be able to do from your reflection and listing of verbs and nouns, (These will later be used in planning learning activities along with formative and summative assessments. Keep in mind where students may have already been, and where they are going to.)

In Conclusion

 it is important to unpack the standards first in order to plan effective lessons and assessments. It is also a first step of a curriculum design team as they later determine proper scope and sequence (mapping), resources (productive learning material), and assessment (formative and summative). In conclusion, it allows educators to be assured that students are acquiring appropriate and defined content/concepts while practicing important performance skills necessary both career and college. Enjoy you journey on the Unpacking Highway! 

Integrating The Technology After Unpacking

The Four C’s Critical Thinking

Critical Thinking


  • BIE – The BUCK Institute has a wide variety of rubrics measuring the 21st century skills and other items. Click here for a listing of these Creativity and Innovation  rubrics.
  • Catalina Foothills Critical Thinking Rubrics –  Catalina Foothills School District created a series of rubrics to assess student critical thinking skills. The rubrics measure critical thinking skills such as comparing, classifying, inductive and deductive reasoning, error analysis, and decision making.
  • Available from Route 21.
  • AACU Creativity Rubric – Another fine document from AACU


  • BIE – The BUCK Institute has a wide variety of rubrics measuring the 21st century skills and other items. Click here for a listing of these Collaboration rubrics.
  • New Tech High Collaboration Rubric – New Technology High School created a rubric to assess student collaboration and teamwork skills. The rubric measures collaboration and teamwork by students’ leadership and initiative, facilitation and support, and contributions and work ethic.. Available from Route 21.
  • BIE Collaboration Rubric – This rubric helps assess students’ collaboration skills in the categories of Responsibility for Oneself, Helping the Team, and Respect for Others.


Collections of Rubrics

OER – Open Education Resources

Did you know that there are a wide variety of free curriculum on the internet? That’s right, and it is known as OER (Open Education Resources” You will find a full color assortment ready for you as you begin to paint lessons, activities, and even a textbook! Best of all they are free and contain quality resources plus they can be part of your PBL significant content. Take a moment to check out the wide assortment of possibilities that you can mix into brand new hues! Take a look at some of these OER finer points.

  • Provides  opportunity to make learning more authentic by giving you the ability to localize learning
  • Contains formative learning and assessment opportunities
  • Is based on standards
  • It is often amplified by technology
  • Vetted by organizations and individuals
  • Can be used in whole or in parts
  • Free… means it fits the budget and provides opportunities to spend money on needed resources and teacher creation
  • Can provide differentiations and allow educator to adapt to their students’ needs
  • Can provide a foundation for further learning opportunities
  • A nice One to One emphasis in PBL

Links For OER

  • The Index of Open Educational Resources – Open Educational Resources come in many shapes and sizes. This partial list of sources introduces the scope of OER and the organizations cultivating its increasingly vital role in opening higher education up to the greatest number of people worldwide.
  • OER Commons
  • ISKME created OER Commons to build a knowledge base around the use and reuse of open educational resources (OER). As a network for teaching and learning materials, the web site allows social bookmarking, tagging, rating, and reviewing of more than 24,000 items from 120 content providers.
  • SAS Curriculum Pathways – Year after year, SAS Curriculum Pathways earns awards for educational technologies and, more importantly,  earn the support of teachers, students, and parents. The approach is innovative, but the goals are traditional. Teachers, developers, designers, and other specialists clarify content in the core disciplines. SACS targets content difficult to convey with conventional methods—topics where doing and seeing provide information and encourage insights in ways that textbooks cannot. The products make learning more profound and efficient, not simply more entertaining. Audio, visual, and interactive components all reinforce the educational objectives identified by teachers
  • Curriki – (k-12) What happens when classroom teachers from every country in the world take part in a global community of sharing curriculum and best practices? Teachers are empowered to create extraordinary learning experiences for their students. Barriers to equal access to education begin to lift—geography and politics become immaterial. And the economy benefits from a highly educated population. That’s the basis of Curriki, a nonprofit K-12 global community for teachers, students, and parents to create, share, and find free learning resources that enable true personalized learning.They believe free and equal access to the best curriculum materials is possible and Curriki is leading the way
  • Connexions –  (K-12) This a place to view and share educational material made of small knowledge chunks called modules that can be organized as courses, books, reports, etc. Anyone may view or contribute:
  • authors create and collaborate
  • instructors rapidly build and share custom collections
  • learners find and explore content
  • CK12.org – (6-12) Services like CK-12 make it easy for teachers to assemble their own textbooks. Content is mapped to a variety of levels and standards including common core. You can start from scratch or build from anything the the FlexBooks library CK12 has recently opened up a K-5 Math Program. .Read more >Watch video >
  • Georgia Virtual – (6-12) The content available on our Shared Resources Website is available for anyone to view.  Courses are divided into modules and are aligned with the Georgia Performance Standards.
  • Open Source Physics Project – (6-12) Wide range of curriculum resources that involve and engage students in physics, computation, and computer modeling.
  • Hippocampus – (7-12) This is a project of the Monterey Institute for Technology and Education (MITE). The goal of HippoCampus is to provide high-quality, multimedia content on general education subjects to high school and college students free of charge.
  • NROC – (7-12) The National Repository of Online Courses (NROC) is a growing library of high-quality online course content for students and faculty in higher education, high school and Advanced Placement*. This has been paid for in the state of Indiana by the DOE.
  • FreeReading (pk-3) is a free, high-quality, open-source reading program addressing literacy development for grades K-3. Leveraging the collective wisdom of researchers, teachers, reading coaches, and other education and industry professionals, FreeReading provides a high-quality, cost-effective alternative to static materials. By establishing a foundation of hundreds of research-based lessons and materials that users can download and use for free, FreeReading has created the framework for intervention programs supporting K-6 literacy. The collective wisdom within FreeReading is invaluable and can be more beneficial than any one reading program.
  • SmartHistory -(K-12)  Smarthistory at Khan Academy is the leading open educational resource for art history. They make high-quality introductory art history content freely available to anyone, anywhere. Smarthistory is a platform for the discipline where art historians contribute in their areas of expertise and learners come from across the globe. We offer nearly 500 videos and these are being translated into dozens of languages.
  • Khan Academy – (K-12)  Khan Academy is an organization on a mission. We’re a not-for-profit with the goal of changing education for the better by providing a free world-class education for anyone anywhere.All of the site’s resources are available to anyone. It doesn’t matter if you are a student, teacher, home-schooler, principal, adult returning to the classroom after 20 years, or a friendly alien just trying to get a leg up in earthly biology. Khan Academy’s materials and resources are available to you completely free of charge.
  • Wikipedia –  Not only does Wikipedia have awesome vetted content, it also has a way educators can make their own books with Wikipedia Content. These books can be distributed in numerous digital content, or printed as hard copy. It is a great way to put significant content on any LMS.
  • 24 Resources for the E-Curriculum –  Explore this resource filled article at 21centuryedtech and learn about some more amazing free significant content that can enhance and amplify any PBL initiative.
  • Old Thinkfinity Data Base – Verizon foundation use to have a data base of great lessons. The sites are still there but the data base is gone. Check out this simple search engine that I constructed to still search this area.

Web 2.0 Blooms
Students must be introduced and provided unique and effective opportunities for learning about and using the internet, a skill that will be applicable past their K12 education.  As part of their learning experience they should be introduced to Web 2.0 tools, internet resources, and various learning portals.  As you are aware, new internet tools arise every day. .

While integrating the web with today’s 21st century learning experience is essential, each child’s safety and security must be a number one priority.  Any websites and tools used in the classroom should be thoroughly examined and vetted by educators. While many sites, along with COPA rules, designate the age of 13 as the end of necessitating parental permission, it is encouraged that district goa step further and ask both parent awareness and permission for all of our students.  Parents should be aware and have the opportunity to read a site’s Terms of Use, and to be a partner with their child(ren) in exploring the web and its many opportunities. Schools should promote proper digital citizenship and internet safety in  classrooms and encourage this to be reinforced at home. Internet sites that require a student account or log should be made available to parents  by the teacher and district, and also posted on the internet. Schools may wish to have parents  grant permission when registering their child at the school. Approved sites should be listed and updated on the district website.  In some instances districts may ask to have an additional permission form when their vetting process mandates this.  Students, parents, and all educators should read their Board Approved District Acceptable Use Policy for Technology which may be posted on the district website. In fact, parents and teachers should be encourage to review this policy with children.

The web is filled with countless Web 2.0 Applications that you can bring into your integrated technology classroom environment. Remember that is must be somewhat transparent allowing students to focus on significant content and 21st century education skills. I could attempt to list them here… but instead we will provide some outstanding sites that have large data bases created for this very purpose..Below you will find a list that we encourage you to become familiar with:

The Big Five Before Using A Tool

  • Examine Your LMS
  • Read Terms and Privacy
  • Check AUP and Administration
  • Involve Parents
  • Use Digital Citizenship

Links to Explore Rules and Regulations

FERPA –  gives parents certain rights with respect to their children’s education records. These rights transfer to the student when he or she reaches the age of 18 or attends a school beyond the high school level. Students to whom the rights have transferred are “eligible students.”lore further rules and regulations

CIPA – The Child Internet Safety Act imposes certain requirements on schools or libraries that receive discounts for Internet access or internal connections through the E-rate program – a program that makes certain communications services and products more affordable for eligible schools and libraries. In early 2001, the FCC issued rules implementing CIPA and provided updates to those rules in 2011.

COPPA –  The Children’s Online Privacy and Protection Act imposes certain requirements on operators of websites or online services directed to children under 13 years of age, and on operators of other websites or online services that have actual knowledge that they are collecting personal information online from a child under 13 years of age.

Bloom Explained:

Sites That Incorporate Blooms and Technology 




I am so excited to spend some time  with some amazing educator. I hope to see you at my sessions, keynotes, and workshops. When attending any of my events please feel free to not take notes (I have all the info you will need already online), explore on your device resources I am sharing, tweet out what you are learning, Please feel free to network with me anytime! Thank you in advance for allowing me to spend time with you! … Michael Gorman You can also:

Contact Information:

PBL and STEM Resources

STOP 1: Tools

Siemens STEM Academy – Click on this link and then be sure to look under tools

Featured Tools for this workshop were:

Infuse Learning

STOP 2: Find Project Ideas For PBL

  • BIE Tools – PBL Project Search – Here you will find a collection of 450 proven lesson plans to set any PBL desire into action. Look at the database found on the right hand side of the page.
  • West Virginia PBL Project Data Base  – This is a wonderful site where teachers can search through the subjects of reading, language arts, math, science, social studies, dance, visual arts, theater, and music. You can select from grade two all the way through grade twelve. These are PBL projects made by teachers for teachers!
  • Learning Reviews – This website claims to connect kids to learning on the web. It really connects kids to awesome, engaging, rigorous, and relevant projects. It points to numerous websites on the internet that house some great PBL possibilities. Be sure to check out all of the subjects and grade levels.
  • Here are more than 30 websites with free PBL examples, guidance, rubrics, and templates.  To see project-based learning lessons sorted by subject go to:

STOP 3: STEM Style Sites

  • The Jason Project – Wow, what an awesome set of free digital curricula filled with multi-media, simulations, readings, class activities, and projects! Check out that roller coaster simulation just to name one!
  • Siemens Discovery STEM Academy – Vast amount of lessons, multimedia and activities, along with webinars, that are some of the finest for both student learning and teacher professional development.
  • eGFI Dream Up The Future – A huge database that will engage students with its colorful and student centered interface. Make sure to check all the links, including all the STEM resources found in the Teacher Resource area.
  • NSF Resources For STEM Education – A great collection of teacher resources, instructional materials, assessment, and up-to-date research regarding STEM.
  • NSDL – The National Science Digital Library has some outstanding resource that include numerous links to some great STEM programs and organizations.
  • Design Squad Nation – Another great service from PBS filled with some entertaining and engaging ways to integrate STEM into any classroom.
  • Museum of Science – Great database to search for lessons and ideas involving science, math, engineering from one of the finest science museums located in Boston.
  • Discover Engineering – Let your students discover engineering in some very exciting and engaging ways. From skateboards to roller coasters the activities and videos will bring you back for more.
  • Google Science Fair – How about a virtual science fair that can go beyond your classroom, district, state, and even nation? This is an event that will turn on the 21st century skills and the new common core!
  • KhanAcademy – Ready to flip the STEM classroom? Then check out these thousands of videos from Khan! Every area of Science and Math can be explored in short informative video clips. Either do a total flip or just reinforce skills in a short student controlled lesson.
  • Ciese– Dedicated to improving K-16 STEM education through the meaningful and effective integration of technology, CIESE fosters the use of research-based instructional methodologies and technologies to improve and pioneer novel technologies to explore and better understand their impact on improved education and society.
  • My Science Box– At My Science Box you’ll find complete, scaffolded lesson plans to teach a 4-6 week middle school science unit through activities, projects, and field trips.
  • Cases Online – A collection of inquiry-based lessons to engage exploring the science behind real-world problems. Promotes self-directed and life-long learners, critical thinkers and keen problem solvers. Cases are grounded in Problem-Based Learning (PBL), Investigative Case-Based Learning (ICBL),
  • Physics Online – Check out the projects link for some ideas that just might start a project.
  • Molecules Matters – provides PBL instruction and support for students and teachers with an emphasis on nanotechnology.
  • Science Net Links – A premiere site of STEM resources. What a wonderful place for educators to find quality teaching tools, interactives, podcasts, and hands-on activities, and best of all… it’s free!
  • MIT+K12 – An amazing site that allows teachers to ask MIT students to make a video to make a difference.  A site filled with incredibible possibility and engagement!
  • MIT BLOSSOMS – This incredible Video Library contains over 50 math and science lessons, all freely available to teachers as streaming video, Internet downloads, DVDs and videotapes.

STOP 4: Competitions

  • Siemens We Can Change The World Challenge – Great site loaded with resources, standards, and ideas. Enter the competition or just use the resources that are provided. Applicable to all levels of K-12 education.
  • Kids Science Challenge – Awesome and inspiring challenges involving bio-designed scientific inventions, sports on Mars, and detective science. Be sure to check out the great podcasts listed in Pulse of the Planet.
  • Young Scientists Challenge – Great resource for students in  K-8. Lessons, multi-media, and other materials that can be incorporated into PBL units.
  • National Engineer Week: Future City – Great Project-Based Learning Activity incorporating STEAM along with Language Arts and Social Studies. Engage students with Sim City Software, model building, and a new curriculum designed to integrate disciplines.
  • Google Science Fair – The Google Science Fair challenges students aged 13-18 to carry out a scientific investigation on a real-world problem or issue that interests them. The competition asks them to carry the investigation forward through rigorous experimentation, recording and conclusions.Students compete with peers in their age group from all over the world to win scholarships, internships and once-in-a-lifetime experiences.
  • National STEM Video Game Challenge – Inspired by the Educate to Innovate Campaign, President Obama’s initiative to promote a renewed focus on Science, Technology, Engineering, and Math (STEM) education, the National STEM Video Game Challenge is a multi-year competition whose goal is to motivate interest in STEM learning among America’s youth by tapping into students’ natural passion for playing and making video games.

STOP 5: Inquiry

Wolframalpha – Not your typical search engine. This is a computational search engine that is a plus for any STEM educator. It is easy to use and its ability to find data is just plain fun!

Google Advanced Search – Use some of the techniques to find resources.


  • NPR Where Science Meets Art – Some exceptional Podcasts integrating Science and Art. Many of these titles will allow for student reflection and questions as they begin to see how the Arts and Science can be integrated
  • Arts Edge – A fantastic resource from the Kennedy Center hosting numerous lessons that integrate Art in the curriculum.You will discover a focus  on ways to support innovative teaching with the arts, and meet changing trends in education and to accommodate the ever-evolving impact of technology in our lives. This amazing collection of free digital resources—including lesson plans, audio stories, video clips, and interactive online modules—has been streamlined for easier browsing and upgraded to leverage best practices in educational media and multimedia-supported
  • How to Smile –  Discover this group of science museums dedicated to bringing science, technology, engineering, and math (STEM) out of the academic cloister and into the wider world. Find new ways to teach kids about math and science.  Discover activities that meet you where you live, whether your “classroom” is an active volcano, the shark tank at the local aquarium, or your own kitchen table. SMILE is collecting the best educational materials on the web and creating learning activities, tools, and services.
  • Discover Engineering – Innovation is important and must be part of any STEM curriculum. At this site you will discover a video that showcases the art of engineering? You may find a  hands-on activity that covers some amazing STEM content.? There is a large database of sort-able ideas for you to engineer in your classroom.
  • STEM to STEAM -The STEM to STEAM initiative, championed by the Rhode Island School of Design (RISD), is supported by teachers, researchers, policy makers, students, and business people from RISD and beyond.
  • DIY  –A great way for kids to get skills, innovate, and meet others who share the same passions Kids can make their  own portfolio where they share what they make and do. They also earn embroidered skill patches for completing sets of challenges. Educators may wish to consider starting a DIY Club or DIY Classroom.
  • Makey Makey – OK… it is not free, but it is very inexpensive. Students can let their imagination run wild as they construct new games and even possible put together a band where their instruments are fruit.
  • Why Scientific Innovation Needs The Arts – Explore this wonderful article from the Guardian that explains the connection of science and the arts. Great read to support STEAM thinking in any educational setting.
  • Odyessey of the Mind – This  international educational program provides creative problem-solving opportunities for students from kindergarten through college. Team members apply their creativity to solve problems.
  • Autodesk Digital Steam Workshop – Digital STEAM projects are designed by Autodesk’s network of expert educators, designers and student alumni as exciting complements to core Science, Technology, Engineering, Math, and Art (STEAM) curriculum. Each project aligns with common core and national standards, and delivers measurable learning while using free software.
  • PBS Design Squad Nation – Turn the innovation on in your classroom.  Use Design Squad Nation activities, animations, video profiles, and episodes in classrooms and after-school programs, in libraries and museums, at events and at home. This will engage your students in some amazing activities.
  • National Gallery of Art  – You will find organized into thematic units, each grade-level-specific lesson plan focuses on a single work of art and can be executed within one to two class periods. These lessons meet the National Art Education Association (NAEA) Visual Arts curriculum standards
  • Exploratorium – Take a look at the entire site, but especially explore the Art related material. You will find lessons that allow you to connect with other subject areas including the STEM disciplines. You will get a new definition of exploring through the Exploratorium,
  • The Art Institute of Chicago – Explore these wonderful lessons that cover Science and the Arts. It just might have you and your students look at Art in a whole different way. Best of all you will discover some STEAM possibilities.
  • Lesson Plans and resources for Art Integration – This Edutopia Article has a rich assortment of lessons and resources to integrate Art into curricular areas including Math, Science, and Design. A great read that will lead to some wonderful opportunities.
  • CIESE Online – CIESE  (Center for Innovation and Science Education) sponsors and designs interdisciplinary projects that teachers throughout the world can use to enhance their curriculum through compelling use of the Internet.  Each project has a brief description and links to the National Science Standards and NCTM math standards it supports
  • Masterpieces to Math – A wonderful article that focuses on how to incorporate art in math. Learn how to use Art to teach fractions, decimals, and percent equivalents. You will look at Math in a whole new STEAMie way.
  • Space School Musical – Your students will enjoy joining teenager Hannah on a trip through the solar system in this ultra-cool edu-tainment “hip-hopera” that uses song and dance to introduce the planets, moons, asteroids and more. Educators can download the lyrics for students to learn and perform the routines for themselves or just play the videos in class. There are also links for more in-depth activities.
  • Cardboard Challenge – Not everything needs high tech and expensive resources. A lot can be done with a cardboard box and a lot of imagination. Check out this amazing challenge from the Imagine Foundation. Take a moment to watch the video. You and your students will want to be involved with this amazing low tech, high engagement possibility.
  • KinderArt – Discover Fine Art lessons as they apply to all different subject areas. Lessons are searchable by grade and subject. Some great ideas to integrate with.
  • ArtSTEM – Claims to be a site where the Arts and Humanities meet the STEM Disciplines. Wonderful collection of blog posts that contain both writing and multimedia to display the Art in Science.
  • Scratch –  With Scratch, kids can program their own interactive stories, games, and animations — and share your creations with others in the online community. Scratch helps young people learn to think creatively, reason systematically, and work collaboratively . All of this is possible while essential skills for life in the 21st century are facilitated.. Scratch is a project of the Lifelong Kindergarten Group at the MIT Media Lab. It is provided free of charge.
  • Teacher Vision Art and Math –Students will enjoy participating in math class with our art activities for teachers of any grade level, from elementary to high school.  You will find opportunities to mix numbers with creativity and art activities that your students will love. There are lessons for creating counting books, crafts that encourage measuring, geometry printables to color, sculpting activities, and much more!  Introduce new concepts or reinforce topics your students have already learned.

STOP 7: Organizations

Siemens STEM Academy – Click on this link and then be sure to look under organizations


Other Presentations ISTE 2014  Presentation …. TICL2014 …. Cobb2014BLC2014 …. STEM Inst

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